Vainglory has made $50 million in revenue since launchMajority of game’s revenue came through iOS, and US market accounted for $16 millionRebekah ValentineSenior Staff WriterMonday 30th July 2018Share this article Recommend Tweet ShareMobile MOBA Vainglory has earned $50 million in gross revenue worldwide across both Andoid and iOS since its launch in 2014. The game is the third most successful mobile MOBA in terms of player spending, ranked behind Arena of Valor and Mobile Legends.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games According to a SensorTower report, US players are responsible for 32% of that revenue, or $16 million. Japanese players account for 12% of the game’s revenue.The majority (64%) of player spending comes through the App Store–unsurprising, given that the game launched as an iOS-only game alongside the iPhone 6.Developer Super Evil Megacorp has achieved notoriety with Vainglory particularly as a pioneer for mobile esports, and at the end of last year secured $19 million in funding to double its studio space and invest in its 5v5 game mode.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Mobile newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesEpic vs Apple – Week One Review: Epic still faces an “uphill battle”Legal experts share their thoughts on the proceedings so far, and what to expect from the coming weekBy James Batchelor 11 hours agoEpic Games claims Fortnite is at “full penetration” on consoleAsserts that mobile with the biggest growth potential as it fights for restoration to iOS App StoreBy James Batchelor 15 hours agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.